This ia a schematized step by step Guide to Create a new Character in B&B:
Trait Values affect your
Maximum (Trait) Level: The cap that a specific Trait can level up.
(Trait) Base Bonus: Bonus that apply to that specific trait.
Roll the appropriate number of d6 (Depending on your species, Table at the bottom of this page)
for each Trait Value in this order:
STR, SPD, INT, AGI, CON, MYS, SML, CHA
(For rabbits you always roll a 3d6)
Strong Trait: 4d6, 🍺 You may reroll up to 2d6 dice
Avarage Trait: 3d6, 🍺 You may reroll up to 1d6 dice
Weak Trait: 2d6
🍺 For rabbits a player may roll all the traits and rearrange the numbers as they please
you may adjust your genetics by performing one of two action:
Now your Traits Values are locked
to advance your character, you may Level up each of your Trait Level with AD Point
These Point are given by the GM throughout the campaign.
You will get two AD (Advancement Point) at the end of character creation
spend These two AD to Advance your Trait level
Taken from Traits Page
Different species may have different roll for each roll
Species | STR | SPD | INT | AGI | CON | MYS | SML | CHA |
Bunny | 3d6 | 3d6 | 3d6 | 3d6 | 3d6 | 3d6 | 3d6 | 3d6 |
Raccoon | 4d6 | 3d6 | 3d6 | 3d6 | 3d6 | 2d6 | 3d6 | 2d6 |
Jackrabbit | 3d6 | 4d6 | 3d6 | 2d6 | 3d6 | 3d6 | 2d6 | 3d6 |
Chipmunk | 2d6 | 3d6 | 4d6 | 3d6 | 2d6 | 3d6 | 3d6 | 3d6 |
Skunk | 3d6 | 3d6 | 3d6 | 4d6 | 3d6 | 3d6 | 2d6 | 2d6 |
Porcupine | 3d6 | 2d6 | 3d6 | 2d6 | 4d6 | 3d6 | 3d6 | 3d6 |
Opossum | 3d6 | 2d6 | 2d6 | 3d6 | 3d6 | 4d6 | 3d6 | 3d6 |
Armadillo | 2d6 | 3d6 | 2d6 | 3d6 | 3d6 | 3d6 | 4d6 | 3d6 |
Squirrel | 3d6 | 3d6 | 3d6 | 3d6 | 2d6 | 2d6 | 3d6 | 4d6 |
🍺 Your Profession's Primary Maximum Trait Level may always be at least 6
Trait Value | Trait Base Bonus | Maximum Trait Level |
6 or less | +0 | 4 |
7-12 | +0 | 5 |
13-15 | +1 | 6 |
16-17 | +2 | 7 |
18 or more | +3 | 8 |